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Season 3 Thoughts and Review (Personal Opinion)

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MonoChr0ma_

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So, as of June 28,2020, Season 3 of Skybounds 2.0 was launched, and to my surprise, mixed feelings were born from drastic changes. Some were happy, some were furious. In spite of all the jumbling piles and heaps of opinions, I have decided to do my best to provide as much information for the time I've spent trying out the new season. Here is my overall view and (hopefully tolerable) review of Season 3, according to what I've seen so far.


Section I - Starting Anew: The Grind Game

Everyone knows that getting your island ready for another season is an incredibly tedious process, with the constant initial grind to the anticipation of claiming your daily/weekly kits and making your greatest gear and jumping into Warzone to snag some goodies. However, the new Season grants a whole new set of starter islands, which were created by the community during a build competition that was held on May 28, 2020 last season, which may help entirely with your initial island settlement. Aside from the careful thought of choosing which island to begin your Skybounds Journey in, the new update presents us with an all-new aspect to the server: Personal Challenges. These challenges focus on five important skills which an individual would need to level up as quickly as possible in order to achieve maximum productivity.


These 5 skills are: Slaying, Woodcutting, Fishing, Mining and Farming. These five skills are individually leveled up as you continue to grind and develop your way to the top. Slaying and Woodcutting are two new skills that replaced the last season's Grinding and Crafting skills, and above all, these skills no longer require you to go all the way to level 100 in order to accomplish specific tasks. For example, in Season 2, crafting specific custom items would require you to achieve a specific Crafting Level. Now, in Season 3 (which in my opinion is a total lifesaver), crafting custom items would only require you to obtain the Crafting Recipe in order to have the ability craft the item itself. No more of that tedious grind to a specific crafting level. Instead, just be either dedicated enough to gain currency buy the pages from other players or be a brave soul and leap into Warzone yourself. You're probably thinking: "Seems simple, I can easily get tot the top this new season!" or "Hey, I can do things easier now!", am I right?


That's where you're totally wrong.


The thing is, the new season implements such a new system of achievements and development that not a lot of people are willing to accept from the get-go. I'm not saying that the system is flawed, but what I'm trying to imply is that the new Season may help some specific aspects of quality of life, but the grinding to get to that stage where you never really have to worry about anything anymore will take time. And when I mean time, I mean: A LOT OF TIME. If you don't like grinding, then this isn't the season for you.

The new advancement system is basically a Discovery-like system. When you unlock specific tools to accomplish specific tasks, (for example: you need a specific rarity of tool to kill/mine/farm a specific mob/ore/crop, so you need to discover the required material of the specified tool and then grind that material in order to craft that tool) you'll be able to expand further into the game without any hassle (or hurry, because you'll need to grind a lot).

The quality of life may have improved for some players' eyes, but some feel more pressured to have to keep up with the grind in order to not become obsolete. I don't feel really pressured though, as I'm used to grinding all the time, especially in economy servers (Yes, i feel like Skybounds is now an economy server) and normal skyblock (Skybounds is unique though, so #goodworkskybounds). However, I have one negative opinion, which many people probably know what it is by now.


Sticks are now slightly obsolete.


Section II - The Crafting Concern: Hafts > Sticks?


Traditional Minecraft emphasises on the importance of sticks. Sticks in Vanilla are used for a plethora of different items in Minecraft, like tools, weapons, signs, building blocks like gates and fences, but in Skybounds, these sticks are definitely not the way to go.

Instead, the whole new system circulates around Compacted Blocks. These Compacted Blocks are basically enchanted variants of a specific block/item. These can be crafted when unlocked via mining/farming/cutting a specific amount of a material/block such as farming loot, ore loot and wooden logs. The higher grade the item, the more you'll need to grind in order to create the compact version of the item (example: compact oak logs requires less material to create compared to compact birch logs). Compact Wooden Logs can be then crafted with normal wooden logs of the same grade to create Hafts. Hafts are the equivalent of Sticks in Skybounds. These are what you must have in order to create tools. The best part about tools is..... THERE IS NO DURABILITY! TOOLS LAST FOREVER. However, armour does not. Also, tools also now have new rarities.

Tools are organised into classes now according to material type. You will need specific tools to break specific blocks. The order follows as such:

Stone < Granite < Iron < Lapis < Gold (Gilded) < Diamond < Emerald < Obsidian < Skystone.

(Skystone isn't in the Server yet as of today, but hopefully you get the picture.)

The new

So, my overall opinion on the new system so far: It's pretty grindy, but the end result after all those hours of wear and tear is satisfying.

I might post more in the future, but that's all for this article.

Also, please take the time to give me a vote review down below. The opinions help me to analyse my mistakes and give me suggestions what I can do to make my work better.


-MonoChr0ma#0576 << (Bash me here in my PMs in discord if needed. I don't mind.)
 

CMMDiamondz

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Very well thought out & nicely written. 💜
 

HandelMozart

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I’m enjoying this season overall. It has provided a lot more variety which I love. I’m not crazy about the hafts myself, lol. I also don’t love grinding for higher farming tools to then lose them when I go farm in the warzone. Oh well, we can’t get everything we want, I guess. Nice introduction to Skybounds for noobs. This is a challenging season for those starting out, for sure.
 

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