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  • Idea for drifter set

    Good Idea?


    • Total voters
      13

    chaos

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    Idea:
    Chance to get the armor pieces back is 50% (unsouled)
    but if you add a soulstone its 100% (xp cost would be 250k per soul).
    The item you hold in your hand have a 50% chance to come back to you (except pickaxes or axes they would have a 100% chance).



    This would be a great solution I think because the PVE players can't loose their tools and the PvP players have a 50% chance to get the item if a drifter got one also xp would be more useful.
    -ChAoS-
     

    Cococonut

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    everyone would use soulstones and we are back to square 1... unless you mean if you die and it is soulstoned then the chances go back to 50% and soulstone is gone?
     

    chaos

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    everyone would use soulstones and we are back to square 1... unless you mean if you die and it is soulstoned then the chances go back to 50% and soulstone is gone?
    yes thats what I wanted to say xD
     

    Captinerable

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    I actually really like this idea +1 I think it would work out well
     

    CMMDiamondz

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    I don't know the logistics of coding & such, but I do like this idea. 💜
     

    Moosius_

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    This could work out well if its implemented properly and has proper testing. Its a great idea though
     

    TodesGr1nd

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    Its a great Idea I would like to she that too +1 from me
     

    DeBlackSpartan

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    Someone had a similar idea posted on the forums. But yea this would make drifter more risky, I'd say even drop the set keep chance to like 95% so you still have the ability to lose something and actually put in risks while going to the wz. Otherwise, sounds cool +1
     

    WildcatBoss10

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    I definitely like this idea +1
     

    Rob

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    ngl i like this idea a lot especially the 50% item drop chance not including tools
     

    HabSchlafmangel

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    Good idea, but imo even if you would soulstone the drifter set there shouldn’t be a 100% chance to get each piece back
     

    SkyBorn

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    Good idea, but i'd want some more information added to this because people don't want drifters to be able to get legendary chests
     

    Rboney88

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    +1 I like this as a more fair option for the drifter nerf. Otherwise I feel the money spent to unlock it was worthless.
     

    JJNBAHH

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    I think something that many people miss, is that drifter is also used at spawn for grinding. for example, using drifter to grind for slaying. you dont lose your sword when you get killed. Also, making drifter not actually save itself kinda makes it useless. especially early season, no one has 1m xp to throw onto drifter. I still would like to restate my previous statements about how many people are not great at pvp. nerfing drifter to almost the point of unusability in the wz, due to it not and serving its intended purpose as something to save an item or tool, yes, it will make people not use it, but it will also heighten the difference between gsets and everyone else. wz will become almost impossible for those not skilled in pvp to every get legendary drops etc. wz is fun but it does get to a point where gsets even being in wz makes it even stressfull to go to a leg drop in drifter as it is. its not a powerful pvp set, which is why I think its already balanced tbh. Its the only hope for many, and if something like this were to happen, swords should be added to that list of saveable items. It kinda is the only choice for many in wz.
     
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